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This leaves the tedious, manual blend-shaping process to AI, so artists and creators can spend more time on their creative workflows.

Creators can remix and recreate their own game cinematics with these assets by dragging and dropping them into their scenes.
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Omniverse Machinima - for RTX creators who love to game - now featuring new, free characters, objects and environments from leading game titles like Mechwarrior 5 and Shadow Warrior 3, plus Mount & Blade II: Bannerlordand Squad assets in the Machinima library.Reallusion’s ActorCore, Daz3D, and e-on software’s PlantCatalog will soon release their own Omniverse-ready assets. TurboSquid by Shutterstock, CGTrader, Sketchfab, and Twinbru have released thousands of Omniverse-ready assets for creators, all based on Universal Scene Description (USD) format, and are found directly in the Omniverse Launcher. New Marketplaces and Digital Asset Library - give creators an even easier way to build their scenes.Changes made by the artist are reflected back to the client - like working on a cloud-shared document - but for a 3D scene. Omniverse Nucleus Cloud - enables “one-click-to-collaborate” simple sharing of large Omniverse 3D scenes, meaning artists can collaborate from across the room or the globe without transferring massive datasets.“NVIDIA Omniverse and RTX give artists a powerful platform with infinite possibilities.” New Omnivers Features

“With this technology, content creators get more than just a fast renderer,” said Zhelong Xu, a digital artist and Omniverse Creator based in Shanghai. Since its open beta a year ago, Omniverse has been downloaded by almost 100,000 creators, who are developing and accelerating creative workflows with its core rendering, physics, and AI technologies. New platform features include Nucleus Cloud and 3D marketplaces, as well as ecosystem updates that tie-together many tools into the system. A new platform development called Omniverse Machinima and Omniverse Audio2Face were announced at a special CES NVIDIA talk. NVIDIA Studio creators using GeForce RTX and NVIDIA RTX GPUs can use the solution for free. Each creator can focus on their craft in the process using their preferred best-in-class tools.
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NVIDIA Omniverse allows artists and creators to collaborate with each other to accelerate 3D work, despite working from multiple software solutions. Interconnected 3D virtual worlds…shops, homes people, robots, factories, museums…will be built by an expanding number of creators, collaborating across the globe.” Omniverse “We are at the dawn of the next digital frontier. NVIDIA has announced a free version of Omniverse for creatives, of which more than 45 million work in various industries from games, movies, animation, architecture, and more worldwide.
